Question: What is that?

Asked By
szabba
Asked At
2018-03-09 17:45:07

Found 15 possible answers.

User Answered At Possible Answer
safhac 2018-03-09 17:45:32 http://mathworld.wolfram.com/L2-Function.html
szabba 2018-03-09 17:46:40 Ah L^2
safhac 2018-03-09 17:46:40 i basically need to normalize the comparison of values so id always get the same result ie (0, 1, 0) - ( 0, 0, 0 ) will always equal (100, 101, 100) - ( 100, 100, 100 )
szabba 2018-03-09 17:49:25 You working with complex numbers actually?
safhac 2018-03-09 17:50:22 no these are basically coordinates
szabba 2018-03-09 17:51:49 Gimme a sec
janiczek 2018-03-09 17:53:05 @safhac Can you elaborate some more on the usage? Didn't catch that
safhac 2018-03-09 17:53:49 sure .. the above is saying "turn up" or something of a sort ie y is bigger than the current Y
szabba 2018-03-09 17:54:25 https://ellie-app.com/dNGyfNzZRa1/0 this seems to be a version that compiles at least :wink:
safhac 2018-03-09 17:55:39 woh that was fast hold on lmc
szabba 2018-03-09 17:55:49 Wait... Though as @janiczek said it would be nice to hear what you're using this for. :slightly_smiling_face: https://ellie-app.com/dNGyfNzZRa1/1 updated I wrote instead of |a| :sweat_smile:
janiczek 2018-03-09 18:00:53 I'm still at loss as to what this does and is supposed to do :sweat_smile: (And I have a math background!)
szabba 2018-03-09 18:02:01 I have a physics background which gives me a sort of careless "if it works it works" approach to applied math. L^2 shows up in quantum mechanics.
safhac 2018-03-09 18:02:18 sorry so the idea is to describe a location in a vorex, then compare to new coordinates to understnad the relative desired direction
szabba 2018-03-09 18:02:39 I think you'll need to back that explanation up a bit still. :slightly_smiling_face: There's probably context we're lacking and you are not.

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